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Thoughtful Interaction Design

Löwgren en Stolterman schreven een boek over interactie-ontwerp gebaseerd op reflectie. Nu eens niet een opsomming van praktische tips, vuistregels en ontwerppatronen, maar een denkmodel en raamwerk van de expertise van een interactie-ontwerper. Hun theorie over interactie-ontwerp is gebaseerd op het werk van theoreticus Donald Schön. Ook Dan Saffer (Adaptive Path) vestigde onlangs in enkele essays de aandacht op deze ontwerpdenker.

Jonas Löwgren en Erik Stolterman

MIT Press

2007

0262622092

Boek

Transground

MP

Amazon

The authors of Thoughtful Interaction Design: A Design Perspective on Information Technology go beyond the usual technical concerns of usability and usefulness to consider interaction design from a design perspective. The shaping of digital artifacts is a design process that influences the form and functions of workplaces, schools, communication, and culture; the successful interaction designer must use both ethical and aesthetic judgment to create designs that are appropriate to a given environment. This book is not a how-to manual, but a collection of tools for thought about interaction design.

Working with information technology -- called by the authors 'the material without qualities' -- interaction designers create not a static object but a dynamic pattern of interactivity. The design vision is closely linked to context and not simply focused on the technology. The authors' action-oriented and context-dependent design theory, drawing on design theorist Donald Schön's concept of the reflective practitioner, helps designers deal with complex design challenges created by new technology and new knowledge. Their approach, based on a foundation of thoughtfulness that acknowledges the designer's responsibility not only for the functional qualities of the design product but for the ethical and aesthetic qualities as well, fills the need for a theory of interaction design that can increase and nurture design knowledge. From this perspective they address the fundamental question of what kind of knowledge an aspiring designer needs, discussing the process of design, the designer, design methods and techniques, the design product and its qualities, and conditions for interaction design.


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